Hello,
I am new to HDRP and 3D in general. I’ve set up an HDRP scene with point lights but it seems to be causing performance issues.
The shadows are very harsh and displayed weird, they seem to be flickering even within the editor. Does anyone know what can cause this?
Also game is running below 30 FPS and the profiler shows RenderShadowMaps taking up the most CPU so I must be doing something very wrong.