Hi everyone,
I am trying to compile my project in HDRP, I am sure I have included the necessary shaders for the terrain in the ShaderVariant but when I compile the project it becomes invisible.
Has anyone already had the same problem and know how to fix it?
I read about old posts where it is said that it was not yet supported, but 2 years have passed now.
ciorbyn:
Hi everyone,
I am trying to compile my project in HDRP, I am sure I have included the necessary shaders for the terrain in the ShaderVariant but when I compile the project it becomes invisible.
Has anyone already had the same problem and know how to fix it?
I read about old posts where it is said that it was not yet supported, but 2 years have passed now.
Solved!
I had put Strip All to speed up the compilation of the shaders, but evidently some variations were missing.
With Strip Unused I have no problem.
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thanks for the good info!