I’m having a weird issue with using a spotlight as a flashlight in HDRP’s volumetric fog system. Basically the spotlight is creating a bright spot directly in the center of screen. This bright spot then leaves a ghost trail if the light is moved left or right. Turning down the lights dimmer setting to zero removes this artifact, but the light does not then catch the volumetric volume at all, so it is not really a solution.
Does anyone know the cause, or have any idea what the solution might be?