My problem is that HDRP volumetric lights completely don’t work with orthographic camera. Seems that isometric camera is simply not supported by HDRP volumetrics.
Does anybody have a workaround? Or any information if that’s going to be fixed?
The bug/issue was marked as postponed, not as “will never do”.
That meant it would be addressed in the future, well that future is now and it wasn’t implemented/fixed and they didn’t even put a warning in the fog component to warn you that it is incompatible with your current settings. No, u have to dig through 2 yo forum posts to find out…
Using ‘postponed’ could simply mean indefinite unfortunately, so though they’ve not exclusively said “will never do” it’s still a possibility given that it’s been in the docs since the beginning for it, but also this could be a very low priority for the pipeline itself given the use case and complexity of both camera and lighting structure in HDRP.
The docs reflect the case in all the RP Versions if you need to read it Doc
Though it’s not always that intuitive to navigate ( or always up to date)
it may have been easier for you to find there rather than on the forums.
I do agree though that warnings for orth mode would be a good idea, might be worth the feedback to reduce users putting time in it only later to find out.