"HDRP + VR draws shadows only in the field of view of the left eye"

,

When creating a shadow in the HDRP + VR environment, the shadow is drawn in the field of view of the left eye, but the shadow is not drawn in the field of view of the right eye.

View from the left eye
6656656--761062--2.JPG

View from the right eye
6656656--761059--1.JPG

【Operating environment】
Unity 2020.2.0 f.1
SteamVR Unity Plugin v2.7.0b (sdk 1.14.15)
HTC Vive

【Project Setting】


I am confused by this mysterious phenomenon.
What could be the cause of this phenomenon?
Also, if you have a solution, I would appreciate it if you could teach me.
Thank you for your cooperation.

Hi @harutaka3 , the OpenVR plugin is developed and maintained by Valve. Please post your issues on their Github so their team can help you.

Also don’t use multi pass it increases CPU overhead

did you find a solution for this yet?