hey guys so today i faced a big problem with hdrp and the camera and how to not let the weapon clipping into the wall and i search everywhere and didn’t find anything , just this article save my life so check it …
Unity HDRP – Render Object On Top Of Everything – Intetic
8 Likes
Thank you very much for this!
Very useful, Thanks!
Thank you for the explanation. Indeed it solved the clipping but in my case this method introduces a new problem. My weapon starts to become “blurry” when I move around. Any idea how we can get around this?
1 Like
Work like charm. Thank
it is easier to reduce the scale for all first-person models
Not really working for me… it introduces some strange “transparency” effect on the weapon. It seems that I can see through the weapon in some cases
1 Like
I think the problem you’re experiencing is the side effect caused by SSAO
1 Like