HDRP weapon clipping(Solved)

hey guys so today i faced a big problem with hdrp and the camera and how to not let the weapon clipping into the wall and i search everywhere and didn’t find anything , just this article save my life so check it …
Unity HDRP – Render Object On Top Of Everything – Intetic

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Thank you very much for this!

Very useful, Thanks!

Thank you for the explanation. Indeed it solved the clipping but in my case this method introduces a new problem. My weapon starts to become “blurry” when I move around. Any idea how we can get around this?

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Work like charm. Thank

it is easier to reduce the scale for all first-person models

Not really working for me… it introduces some strange “transparency” effect on the weapon. It seems that I can see through the weapon in some cases

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I think the problem you’re experiencing is the side effect caused by SSAO

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