During development with my Oculus Quest (in Link Mode) when I hit play in the editor my in headset view updates as expected, but if I click on anything in the editor and the game view tab loses focus the in headset view stops updating its position/rotation. If I manually move something around in the scene view I can see that in headset so the view is still drawing, its just the position isnt updating the headset pose.
Is there a way to have the in headset view continue to update even if I am making changes in the editor and the game view tab isnt focused?