Health and fall damage?

Hey everyone!
I’m working on a “Life” Simulator, and I don’t know how to make
health and fall damage. Does anyone know a script, that has health, and the higher you fall from the more damage you take? Thanks for reading :slight_smile:

No one will give you that script at all. Just think about it. Just ask questions as to how to make the simplest thing. How much hp do I have? How much hp can I have? How high do I need to be to get hurt and if I fall longer should I get hurt more?
So then, you obviously need currentHP and maxHP variables. Then you will need capableFallHeight which could be used to determine how much a player can fall without being hurt, and anything passed that hurt the player. Ok, then all we need is how much should I get hurt if I fall too much. For every 1 foot the player falls he gets hurt -20hp. So, if I pass the capableFallHeight threshold, every fallDistance => 1 foot add on -20hp from player