Health - Inverse GUI Health Bar

Hello,

I can’t get my head around the maths required to reverse my GUI bar. Basically, I have a GUI health bar, that when it decreases, it shrinks on the right side (the left is always static), and the right moves towards the left.

I want to reverse that. So the right is static, and the left moves towards the right.

var healthSize = (playersHealth/100) * 113;

GUI.DrawTexture(Rect(152, 47, healthSize, 13), healthBar);

Help me out please,

Thanks

How about this:

var healthSize = (playersHealth/100) * 113;

GUI.DrawTexture(Rect(152 + (113 - healthSize), 47, healthSize, 13), healthBar);