Hi my health regen code will not regen health in a full 1 number it regens it really fast in 0.01 number so the decimal in the health is visible i do not want that. here is an example.
class health : mono{
float health;
float regen;
float maxhealth = 100;
void start(){
health = 100;
regen = 1;
}
void Update(){
if(health < maxhealth & health > 0){
health += regen * Time.DeltaTime;
}
}
i have tried to put a Mathf.Round in place but it does not work any pointers? i code in C#