Hello,
I just got my enemy’s health value to decrease when it is attacked by the player. I can get it to display and decrease with the following code:
print(enemyHealth);
However, when I build and run the game, I can no longer see the health value and I was hoping that this could be accomplished through GUI. I am not all that familiar with GUI, but I tried some basic stuff (that didn’t work) like the following:
function OnGUI()
{
GUI.Box(Rect(10,10,100,90), enemyHealth);
}
Didn’t work, so I figured I’d try here before I call it an evening. Thank you for your time and I’ll post up here when I figure it out if nothing comes of posting it here.