Healthpack Pickup

Hello,

I modified the “Pickup.js” script from the FPS tutorial and applied it to a game object within my scene.

I’d like for the GUIText to increase by +1 each time the player collides with the game object. Here is the code I currently have applied to my game object:

var pickupType = PickupType.Health;
var amount = 1;
var bulletGUI : GUIText;

function ApplyPickup (player : FPSWalker) {
	if (pickupType == PickupType.Health) {
	bulletGUI.text += amount;
	}
  }
}

Is something wrong with my coding? I’m not a scripter unfortunately. Please let me know if you have any information/fixes for this! Thank you!

–Velk

Sorry that was bad code.(removed)

Is there any reason why you cant use the Pickup script as is?
AC

Not sure if it’ll make a difference as i’m no scripter myself, but don’t u have one too many } at the end of the script?

Maby try remove it and see if it works?
Adam.