Ok, I’ve imported the HealthPickupPrefab from the 3DPlatformer Tutorial into my own car scene with the ‘car’ script on the vehicle. It runs, drives etc fine, but I’m trying to figure out how to make the HealthPickUpPrefab (I imported) dissapear when I run over it.
It worked on the Lerpz tutorial it seemed after I added the GUI. Is it GUI based? “Is Trigger” is checked on the car box collider too.
I guess the question is how do I make the health “pickup”?
My HealthLifePickUpPrefab has the Object Rotator script, the Sphere Collider with is trigger on and a large radius, and the Pickup script which is set to Health and amount at 3.
any help appreciated,… thanks!