We have reached our KS target[/COLOR] on Friday
but the work certainly doesn’t stop here!
Our new artists working on Heart&Slash have started brainstorming on our first boss, and they have come up with three preliminary ideas that we want to share with you. The main idea we are toying with is to have a “room” boss. Not a single enemy that moves around but something quite different to the normal, mid-level gameplay.
Here is our first idea:
When you reach the top you enter in a room where this triangular screen fuses with 4 mechanical arms, each one with a different weapon, that would be the real fight.
And when you beat him, you go to a higher level, where we see the brain, that little triangular screen, with lots of cables growing from it, in a blue calm ambient, unable to defend itself. Breaking that would be the end of the boss.
