Height Lab - A tool to create height and normal maps

Hello everyone,

I’m proud to announce that Height Lab will be available on Steam on May 1st. Here’s the description straight out of Steam. Click here to read it on Steam. Click here to read the pdf manual on the littledreamergames.com website:

Height Lab is a tool to create height maps and normal maps from hand typed expressions. Save the result as an image for use in your own projects, or use them to create brushes or stamps for your favorite 2D/3D paint program.

Height Lab is good for procedurally creating height maps, normal maps, brushes/stamps (normal and height), particles, and masks. These are good for: games, simulators, 2D and 3D paint programs, shader effects, and various unique transition effects.

FEATURES

  • Laid out similar to a paint program.
  • Preview changes live.
  • Quality of life Undo/Redo and Shortcut Keys.
  • Includes examples.
  • Expressions can be separated into layers.
  • Layers can be enabled/disabled, and soloed for single layer viewing.
  • Multiple height maps can be designed in a single project.
  • Custom variables can be created and used in expressions.
  • Built in functions for: sphere, cone, pyramid, and sweep.
  • Viewport area for previewing the height map in 2D and 3D.
  • Height map can be animated in both u and v directions.
  • Height map can be “dissolved” from top to bottom.
  • Supported output types are: height map (including normalized) and normal map (GL and/or D3D).
  • Outputs can be saved as: JPG, PNG, TGA, EXR16, EXR32, EXR16SRGB, or EXR32SRGB
  • The output size can be powers of two from 32x32 all the way up to 4096x4096.

A demo will also be available for evaluation purposes. Height and normal maps are watermarked and can be saved as JPG files.

https://vimeo.com/931891777

I’m happy to announce that Height Lab is officially out! Grab it now on Steam for 40% off until May 15th! A demo is also available and the button is front and center on the following Steam page. Enjoy!

Just a friendly reminder, but the sale ends this Wednesday on May 15th!

If you’d like to try before you buy, you can go to Height Lab on steam and click on the “Download Height Lab Demo” button that is front and center. The demo adds a watermark to the height and normal map and restricts saving to JPG, but it’s enough to let you see how it works!

I hope you enjoy it!

Height Lab is 50% off until July 11th!

Height Lab on Steam

In a nutshell, here’s what it can do…

Hand write an expression and visualize it in the viewport.

When the height map or normal map is complete, export it to: JPG, PNG, TGA, EXR16, EXR32, EXR16SRGB, or EXR32SRGB.

There are also built in shapes to use as a base for other more complicated expressions.

Enjoy!

Got a new update for you! I’ve overhauled the UI so that properties can be edited in a single location. This has opened up the interface so it doesn’t seem so crammed.

I’ve also revamped how Outputs are added. Now you just click a button for Height or Normal, and their properties show up in the new properties panel where you can edit them.
Outputs

Properties for Height. Now normalizing the height is just a checkbox.
HeightProperties

Properties for Normal. Now you can flip any axis. All off is for GL, and enabling Y would be D3D.
NormalProperties

I hope you enjoy the new changes!