Is it possible to edit the height of a terrain that was made with a heightmap?
A Terrain object has a property of type TerrainData. This class has a function called SetHeights that you can use to modify the heightmap.
I can’t seem to find it… I’d find it in the inspector window with the terrain selected, right?
I think I’m having a similar issue, I imported a terrain that’s basically just an island shape, now I want to add mountains to this shape but I cannot extrude the heightmap past the height of 15…Any suggestions?
I’ve already tried importing the heighmap at a higher level and lowering areas instead (basically reversed) but this just causes a ton more work and ends with less than desired results…