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I really like those health/energy bars and the red Cape in screenshot 2 is awesome!!
Visually high quality.
Mechanically it looks like you still have some noticeable work left to do, particularly with characters riding on platforms, and several times in the videos there were visible stuttering with the character controller - looked to be while the characters were turning.
Animations as well could also use 1 more polish pass, although they are pretty nice looking already.
Great effort overall up to this point.
That is a very kind compliment, although I’m just an experienced animator, rookie developer working on my first indie mobile puzzler.
Keep at it! Even though maybe the animator is not as experienced as other areas of the team, I’m sure the high quality output from the rest of the team is increasing/improving the animation quality as well.
It’s like if someone comes along that is better than you in a certain area, you improve your game so your work will eventually match the quality level delivered by others. ![]()
How long has your team been working on this?
Keep posting here. This community provides quality critique and feedback for all experience levels.