I wrote this script
But I want to scrolling work when you move finger on box not on slider help me pls
var scrollViewVector : Vector2 = Vector2.zero;
var texture : Texture2D ;
var texture1 : Texture2D ;
var texture2 : Texture2D ;
var texture3 : Texture2D ;
var texture4 : Texture2D ;
var texture5 : Texture2D ;
var texture6 : Texture2D ;
var texture7 : Texture2D ;
var texture8 : Texture2D ;
var texture9 : Texture2D ;
var texture10: Texture2D ;
var texture11 : Texture2D ;
var texture12 : Texture2D ;
var texture13 : Texture2D ;
var texture14 : Texture2D ;
var texture15 : Texture2D ;
var texture16 : Texture2D ;
var texture17 : Texture2D ;
var texture18 : Texture2D ;
var texture19 : Texture2D ;
var texture20 : Texture2D ;
var texture21 : Texture2D ;
var texture22: Texture2D ;
var texture23 : Texture2D ;
function OnGUI () {
// Begin the ScrollView
scrollViewVector = GUI.BeginScrollView (Rect (0, 0, 600, 600), scrollViewVector, Rect (0, 0, 0,2000));
// Put something inside the ScrollView
GUI.skin.button = new GUIStyle();
if (GUI.Button (Rect (0,0,200,200), texture )) {
}
if (GUI.Button (Rect (200,0,200,200), texture1 )) {
}
if (GUI.Button (Rect (400,0,200,200), texture2 )) {
}
if (GUI.Button (Rect (0,200,200,200), texture3 )) {
}
if (GUI.Button (Rect (200,200,200,200), texture4 )) {
}
if (GUI.Button (Rect (400,200,200,200), texture5 )) {
}
if (GUI.Button (Rect (0,400,200,200), texture6)) {
}
if (GUI.Button (Rect (200,400,200,200), texture7 )) {
}
if (GUI.Button (Rect (400,400,200,200), texture8 )) {
}
if (GUI.Button (Rect (0,600,200,200), texture9)) {
}
if (GUI.Button (Rect (200,600,200,200), texture10 )) {
}
if (GUI.Button (Rect (400,600,200,200), texture11 )) {
}
if (GUI.Button (Rect (0,800,200,200), texture12 )) {
}
if (GUI.Button (Rect (200,800,200,200), texture13 )) {
}
if (GUI.Button (Rect (400,800,200,200), texture14 )) {
}
if (GUI.Button (Rect (0,1000,200,200), texture15 )) {
}
if (GUI.Button (Rect (200,1000,200,200), texture16 )) {
}
if (GUI.Button (Rect (400,1000,200,200), texture17 )) {
}
if (GUI.Button (Rect (0,1200,200,200), texture18)) {
}
if (GUI.Button (Rect (200,1200,200,200), texture19 )) {
}
if (GUI.Button (Rect (400,1200,200,200), texture20 )) {
}
if (GUI.Button (Rect (0,1400,200,200), texture21)) {
}
if (GUI.Button (Rect (200,1400,200,200), texture22 )) {
}
if (GUI.Button (Rect (400,1400,200,200), texture23 )) {
}
// End the ScrollView
GUI.EndScrollView();
}