Hello I am new with the unity community.

Intro:
My name Davis Don.
I always truly love creating small sized worlds, almost like Legos. The only problem was I really don’t like Legos or games at all. I always love using 2D and 3D tools to create small worlds like a Lego process. Most importantly walking in this little world any 3D modeler had made.

Creating worlds is my everything!

If you know a unity developer who likes Level design slash world making. Please suggest me as a friend; because they know more than I. And they can give good feedback between their projects and mine. :slight_smile:

Project:

Lastly, I am working on a personal project on that notion of Lego building. The game is call UrbanScape, it’s a look around game in a small sized neighborhood. Version 1.1 is out right now. You can find it on this link https://camping-grounds.itch.io/urbanscape-10. I truly what love this definition called the refinement process. You can find my small group called Camping Grounds on YouTube and Facebook.

Thank you for take your time reading my thread:

If their is example projects on 3D modeling and putting their world in the game engine like a refinement process; let me know. :slight_smile:

Well hello ;)…

I’m new too but I do have probably over 300 hours in unity :wink: Im building and open world with directx 11 grass, tessellated terrain and more ;)… I too intend to specialize in environmental design as well as controller programming and editor extensions.

I will be sharing my scene soon :wink: Can’t wait to show people how sexy terrain tessellation really is.

hi first time creator, nice to meet you. ^^ I am glad to see developers who like creating worlds. We should be friends and see how everyone’s world is made. (Really excited.) How is your world making going? :smile:

I’m putting in many hours, mastering lighting and GI currently, hit me up on skype: elitephpcoder and Ill show you. Just not ready to post it on the forum yet. Needless to say its a 2k terrain, fully tessellated, colormapped, 8 detail textures… and directx7 grass and I have it running well over 60 FPS and max resolution.

Im building the matrix basically :wink: LOL. I will be adding a custom day night cycle and achieve AAA quality with the terrain and the assets that I am adding.

I have hit my stags along the way go stuck but just kept pushing. I am very determined to build something amazing.

My first scene I posted the pros ripped into it with criticism so now im more determined than ever to build something “better” than skyrim/withcher3 and it is very possible with terrain tessellation.

1 Like

Oh man that’s awesome! The pros want the best from you, they want you to work always awesome! I may not know them but you know them more. I mean that’s really important to be strong when hear any criticism. That’s how you put quality in work.

I will see what I can do I on skype because I lost my account a long time ago.

If you haven’t got serious about lighting yet here is a great video to watch:

https://www.youtube.com/watch?v=VwP9ZdTyQS8

Cool I watched the Video. SSAO Pro looks very useful to use, I will keep that in mind. $25 is not a bad price. :smile: