Hello i have a problem with navmesh in unity 2017.1

  1. i have baked nav mesh with static plane terrain
  2. placed nav mesh agent with a collider on it
  3. Unity says that agent is not on the nav mesh
  4. I tried to spawn it after 2 seconds but the result is the same

How did you baked the NavMesh ? With the old system (Navigation window) or with the new (NavMeshSurface) ? Do you see the baked NavMesh ?
Did you check that the agent type is the same in the agen than in the NavMesh ?

Hello Bastien it was a different one.
Now it works thanks a lot man!