Hello, I have a question about 3D color scan issues.

I used kinect-fusion to color-scan my room.

Since Unity does not recognize ply files, I converted ply file to obj file.

However, the obj file does not show the color of a scanned object because obj file does not read vertex-color information.

So my question is…

Is there way to allow obj file to show its color (That means how I fix the problem about vertex color).

Or is there way to import ply files into Unity?

Kinect fusion exports mesh with texture coordinates and texture as well.

Previously had problems with .obj and vertex colors (from MeshLab), but .dae worked (didnt examine further why .obj didnt bring the vertex colors…)

I think (not sure tho) Blender has importer for .ply. And since Unity loads .blend properly (textures and all) you could import .ply to Blender and then save .blend file into Assets folder and unity should do the rest.