For the last few months I have been plugging away solo on a game project.
Hellscreen is a retro styled, fast paced,old school styled first person shooter, with a low poly, low rez giger inspiration.
Players unlock new weapons & abilities upon death by killing enemies, eventually allowing the player to progress further through the waves of enemies.
Kill. Die. Upgrade. Progress. Repeat.
I recently just completed a rough demo for consideration for the Leftfield collection at EGX in september and I thought I would share some images from that build. I am also hoping to get it on Kickstarter late september (although I am talking to some publishers too!).
I will continue to share progress and news on the project as often as I can but for daily updates, do follow me on twitter.
I hope you enjoy what has gone on so far and I will be back soon with more devblog type stuff!







