Help a non-coder! Canabalt type side scoller character script, randomisation?

Hi Guys,

I am an artist, looking now to make my own games, but I don’t have alot of scripting xp. If someone could point me in the right direction, that would be awesome. I can follow tutorials and look up documentation, but I have a mental block right now on how to deal with this.

I want to make a canabalt style game, where the character moves at at least a certain speed at all times. I know it is some simple modification to the character controller in the sidescroller tutorial, but could anyone help me out on specifics?

One last thing that I would love to learn about, but which seems a bit out of my league at the moment, is randomising elements in the level, such as platforms and enemy positions. Is this addressed in any tutorials or any kind of sample project? I am interested to learn about this for current and future projects, but I am guessing it is a pretty complicated subject.

There are a number of basic tutorials out there. You can check out Will Goldstone’s free, informative videos at www.unity3dstudent.com and you can purchase basic tutorials at www.unity-tutorials.com. And there are some good basic scripting tutorials right here in the forum.

As for randomizing positions etc., Unity has a built in Random class that’s quite easy to use. It allows you to generate random numbers for just about any use you can think of.

Hope this helps.