[help] Access JavaScript variables on c# script (Android build fails!)

Hi,
I have the need to access with a c# script some variables (in a javascript). On pc building I have no problems, I’ve made a javascript that “connects” the other two scripts (js and c#) and I’ve put it in StandardAssets.

When I build for android i get:

Assets/Standard Assets/Scripts/jsCconnector.js(21,40): BCE0019: ‘lookAxisEZ’ is not a member of ‘UnityEngine.Component’.

No errors in PC/MAC building!

What can I do? Is there a “Standard Asset” for android? Are there others methods to do that?

Thank you.

No one? I’ve done some research but I can’t find the informations I need. The only solution I’ve found is to convert the entire project to c#…

(I am sorry if I am soliciting, but I have not so many time to fix that!)

I’ve solved using Unity - Scripting API: GameObject.SendMessage (no need of script in standard assets or plugin). Thanks.