I can’t find any help on this topic. Maybe I’m not looking for the right keywords.
My app looks and runs fine in Windows, but on my GS8+ phone, after build and run, it looks like garbled lines of static noise. No discernable images at all! It is just noise. I’m assuming I have some setting wrong, but I don’t know which. Attaching screen shots. Has anyone run into this? I’ve spent a week on it with no progress.
Try adding OpenGLES2.0 under Edit → Project Settings → Player → Other Settings → Graphics API. Or simply set to auto.
On newer versions ES2.0 is for some weird reason is excluded, and 3.0 is not supported on the majority of the old devices.
Galaxy S8+ is not that old though and it definitely supports ES3.0
Which Unity version are you using? URP? Built in? Vulkan?
Start disabling Unity features and see if anything helps.

