hi when i export my project from Blender as a fbx file is size is 80 mb
and when i try to put it in the unity the unity get stuck,
normal my other projects as a fbx files they size is 200 kb
how do i change the size of the file
I do not know how a 3d model file could be that large, since 3d model files do not take up much space, make sure It doesn’t have an absolutely ridiculous amout of vertices (e.g 25 million) That is all I can think of, since unity does not store the mesh as an fbx in the built game, it is stored in the .asset file.
Probably you exported all objects (including high poly). I’m exporting with red option enabled.