[Help] BuildFailedException: Burst compiler (1.1.2) failed running

can anyone help me, here is the full error log:

BuildFailedException: Burst compiler (1.1.2) failed running

stdout:
Unexpected arguments: the Alchemist\AppData\Local\Temp\tmpb27ff05.tmp Invalid number of parameters Invalid number of parameters Invalid number of parameters Invalid number of parameters ERROR: Invalid syntax. Default option is not allowed more than '2' time(s). Type "SETX /?" for usage. ------------------------------------start------------------------------------ Pinging 127.0.0.1 with 32 bytes of data: Reply from 127.0.0.1: bytes=32 time<1ms TTL=128 Reply from 127.0.0.1: bytes=32 time<1ms TTL=128 Reply from 127.0.0.1: bytes=32 time<1ms TTL=128 Reply from 127.0.0.1: bytes=32 time<1ms TTL=128 Ping statistics for 127.0.0.1: Packets: Sent = 4, Received = 4, Lost = 0 (0% loss), Approximate round trip times in milli-seconds: Minimum = 0ms, Maximum = 0ms, Average = 0ms "C:\Program Files (x86)\Nox\" -------------------------------------end-------------------------------------
Usage: bcl.exe [options]
bcl.exe --platform= --assembly=<PathToAssembly.dll_or_exe> --type=
bcl.exe --platform= --assembly-folder=<path1;path2> --method=<FullMethodName[–MethodHash];method2>
bcl.exe --validate-external-tool-chain --platform=
–platform=VALUE Target Platform <Windows|macOS|Linux|Android|iOS|
PS4|XboxOne|Wasm|UWP|Lumin>. Default: Windows
–backend=VALUE The backend name. Default: burst-llvm
–safety-checks Enable safety checks. Default for safety checks:
Disabled
–disable-safety-checks
Disable safety checks. Default for safety checks:
Disabled
–noalias Enable no-alias analysis and optimizations.
Default: True
–disable-noalias Disable no-alias analysis and optimizations.
Default: False
–disable-opt Disable ir-opt and cpu-opt optimizations
–fastmath Enable fast math optimizations
–target=VALUE Target CPU <Auto|X86_SSE2|X86_SSE4|X64_SSE2|X64_
SSE4|AVX|AVX2|AVX512|WASM32|ARMV7A_NEON32|ARMV8A_
AARCH64|THUMB2_NEON32> Default: Auto
–ir-opt IR Optimization level. Default: 3
–cpu-opt=VALUE CPU Optimization level. Default: 3
–float-precision=VALUE
Precision CPU <Standard|High|Medium|Low> Default:
Standard
–float-mode=VALUE Math options <Default|Strict|Deterministic|Fast>
Default: Default
–dump=VALUE Dump flags <None|IL|Backend|IR|IROptimized|Asm|
Function|Analysis|IRPassAnalysis|ILPre|All>
Default: Function
–format=VALUE Object format <Elf|Coff|MachO|Wasm> Default: Elf
–debugtrap Inserts a debug trap on the first instruction of
the entry point function. Default: False
–disable-vectors Disable SIMD Vector types special codegen (float4,
float2…). Default: False
–debug Enables generation of debug info - PDB, DWARF -.
Default: False
–disable-load-debug-symbols
Disables loading debug info from assembly PDB.
Default: False
–generate-static-linkage-methods
Enables the generatation of static linkage methods.
Default: False
–output=VALUE Output path for the generated shared library.
Default: lib_burst_generated
–keep-intermediate-files
Keep intermediate files along the shared library
generated final file. Default: False
–nolink Don’t link the final object file to a shared
library but let the object file to be the output.
Default: false
–no-native-toolchain Don’t look for a native toolchain. Useful if you
want to provide your own.
–key-folder=VALUE Key file folder location - required for some
platforms. Default:
–assembly-folder=VALUE
Assembly folders (separated by ; or multiple
options)
–method=VALUE Full methodname with optional hash (separated by –
)
–type=VALUE A type to decompile all static public methods from.
A hash will be generated for each method
–assembly=VALUE An assembly path to look for the type
–group Start a new group of methods
–verbose Display methods being compiled. Default: false
–root-assembly=VALUE Root assembly for finding compile target methods
–validate-external-tool-chain
Don’t attempt to build anything, just check that
the current target and host are correctly
configured for linking
–patch-assemblies-into=VALUE
Produce patched managed assemblies and put them in
this folder
–pinvoke-name=VALUE Patch assemblies with pinvokes to this name
–only-static-methods Compile only static methods and not Execute
methods of job producer interfaces
–method-prefix=VALUE Compile only static methods and not Execute
methods of job producer interfaces
–help Show Help
stderr:

Unity.Burst.Editor.BurstAotCompiler+BclRunner.RunProgram (UnityEditor.Utils.Program p, System.String exe, System.String args, System.String workingDirectory, UnityEditor.Scripting.Compilers.CompilerOutputParserBase parser, UnityEditor.Build.Reporting.BuildReport report) (at Library/PackageCache/com.unity.burst@1.1.2/Editor/BurstAotCompiler.cs:659)
Unity.Burst.Editor.BurstAotCompiler+BclRunner.RunManagedProgram (System.String exe, System.String args, System.String workingDirectory, UnityEditor.Scripting.Compilers.CompilerOutputParserBase parser, UnityEditor.Build.Reporting.BuildReport report) (at Library/PackageCache/com.unity.burst@1.1.2/Editor/BurstAotCompiler.cs:597)
Unity.Burst.Editor.BurstAotCompiler+BclRunner.RunManagedProgram (System.String exe, System.String args, UnityEditor.Scripting.Compilers.CompilerOutputParserBase parser, UnityEditor.Build.Reporting.BuildReport report) (at Library/PackageCache/com.unity.burst@1.1.2/Editor/BurstAotCompiler.cs:571)
Unity.Burst.Editor.BurstAotCompiler.OnPostBuildPlayerScriptDLLsImpl (UnityEditor.Build.Reporting.BuildReport report) (at Library/PackageCache/com.unity.burst@1.1.2/Editor/BurstAotCompiler.cs:286)
Unity.Burst.Editor.BurstAotCompiler.OnPostBuildPlayerScriptDLLs (UnityEditor.Build.Reporting.BuildReport report) (at Library/PackageCache/com.unity.burst@1.1.2/Editor/BurstAotCompiler.cs:46)
UnityEditor.Build.BuildPipelineInterfaces.OnPostBuildPlayerScriptDLLs (UnityEditor.Build.Reporting.BuildReport report) (at C:/buildslave/unity/build/Editor/Mono/BuildPipeline/BuildPipelineInterfaces.cs:452)
UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr) (at C:/buildslave/unity/build/Modules/IMGUI/GUIUtility.cs:179)

Did you try upgrading to Burst 1.2 preview 9? afaik that’s required for Entities 0.2