I am doing the Udemy course and so I was asked to install Unity 4.6.
I have Windows 10.
I installed 4.6.9.
Installation went fine, but when I double clicked on the NewBehaviour script (C#), nothing happened.
I also tried to double click on it within the Unity/MonoDeveloper folder. This also does nothing.
Things I tried:
Uninstalling and reinstalling.
Uninstalling, removing all the remaining files, reinstalling. No difference.
Then tried Unity 4.7.2. Same thing.
Thanks in advance for any help!
liortal
December 27, 2016, 8:26pm
2
same here. also on windows 10…
i tried reporting this as a bug, but unfortunately they could not reproduce it or do anything about it…
You should check your logs to see if there’s anything interesting showing up. On windows, the logs are stored in %LOCALAPPDATA%\MonoDevelop-Unity-5.0\Logs
For me, this is the error:
ERROR [2016-12-27 22:25:58Z]: Error loading icon ‘md-status-build’
System.IO.FileNotFoundException: Could not load file or assembly ‘Mono.Cairo, Version=2.0.0.0, Culture=neutral, PublicKeyToken=0738eb9f132ed756’ or one of its dependencies. The system cannot find the file specified.
File name: ‘Mono.Cairo, Version=2.0.0.0, Culture=neutral, PublicKeyToken=0738eb9f132ed756’
at Xwt.GtkBackend.GtkImage.DrawPixbuf(Context ctx, Pixbuf img, Double x, Double y, ImageDescription idesc)
at Xwt.GtkBackend.GtkImage.Draw(ApplicationContext actx, Context ctx, Double scaleFactor, Double x, Double y, ImageDescription idesc) in c:\buildslave\monoDevNGExAddin\monodevelop\main\external\xwt\Xwt.Gtk\Xwt.GtkBackend\ImageHandler.cs:line 395
at Xwt.GtkBackend.GtkImage.RenderFrame(ApplicationContext actx, Double scaleFactor, Double width, Double height) in c:\buildslave\monoDevNGExAddin\monodevelop\main\external\xwt\Xwt.Gtk\Xwt.GtkBackend\ImageHandler.cs:line 353
at Xwt.GtkBackend.GtkImage.GetBestFrame(ApplicationContext actx, Double scaleFactor, Double width, Double height, Boolean forceExactSize) in c:\buildslave\monoDevNGExAddin\monodevelop\main\external\xwt\Xwt.Gtk\Xwt.GtkBackend\ImageHandler.cs:line 336
at Xwt.GtkBackend.GtkImage.ToPixbuf(ApplicationContext actx, Double width, Double height) in c:\buildslave\monoDevNGExAddin\monodevelop\main\external\xwt\Xwt.Gtk\Xwt.GtkBackend\ImageHandler.cs:line 319
at Xwt.GtkBackend.GtkEngine.GetNativeImage(Image image) in c:\buildslave\monoDevNGExAddin\monodevelop\main\external\xwt\Xwt.Gtk\Xwt.GtkBackend\GtkEngine.cs:line 259
at Xwt.Toolkit.GetNativeImage(Image image) in c:\buildslave\monoDevNGExAddin\monodevelop\main\external\xwt\Xwt\Xwt\Toolkit.cs:line 255
at MonoDevelop.Components.GtkUtil.ToPixbuf(Image image) in c:\buildslave\monoDevNGExAddin\monodevelop\main\src\core\MonoDevelop.Ide\MonoDevelop.Components\GtkUtil.cs:line 121
at MonoDevelop.Ide.ImageService.InternalGetStockIdFromAnimation(RuntimeAddin addin, String id, IconSize size) in c:\buildslave\monoDevNGExAddin\monodevelop\main\src\core\MonoDevelop.Ide\MonoDevelop.Ide\ImageService.cs:line 569
at MonoDevelop.Ide.ImageService.PrivGetStockId(RuntimeAddin addin, String filename, IconSize size) in c:\buildslave\monoDevNGExAddin\monodevelop\main\src\core\MonoDevelop.Ide\MonoDevelop.Ide\ImageService.cs:line 649
at MonoDevelop.Ide.ImageService.GetStockIdForImageSpec(RuntimeAddin addin, String filename, IconSize size) in c:\buildslave\monoDevNGExAddin\monodevelop\main\src\core\MonoDevelop.Ide\MonoDevelop.Ide\ImageService.cs:line 634
at MonoDevelop.Ide.ImageService.LoadStockIcon(RuntimeAddin addin, String stockId, String resource, String imageFile, String iconId, IconSize iconSize, String animation, Boolean forceWildcard) in c:\buildslave\monoDevNGExAddin\monodevelop\main\src\core\MonoDevelop.Ide\MonoDevelop.Ide\ImageService.cs:line 179
=== Pre-bind state information ===
LOG: DisplayName = Mono.Cairo, Version=2.0.0.0, Culture=neutral, PublicKeyToken=0738eb9f132ed756
(Fully-specified)
LOG: Appbase = file:///D:/Unity_55p3/MonoDevelop/bin/
LOG: Initial PrivatePath = NULL
Calling assembly : Xwt.Gtk, Version=0.1.0.0, Culture=neutral, PublicKeyToken=0738eb9f132ed756.
LOG: This bind starts in default load context.
LOG: Using application configuration file: D:\Unity_55p3\MonoDevelop\bin\MonoDevelop.exe.Config
LOG: Using host configuration file:
LOG: Using machine configuration file from C:\Windows\Microsoft.NET\Framework\v4.0.30319\config\machine.config.
LOG: Post-policy reference: Mono.Cairo, Version=2.0.0.0, Culture=neutral, PublicKeyToken=0738eb9f132ed756
LOG: Attempting download of new URL file:///D:/Unity_55p3/MonoDevelop/bin/Mono.Cairo.DLL.
LOG: Attempting download of new URL file:///D:/Unity_55p3/MonoDevelop/bin/Mono.Cairo/Mono.Cairo.DLL.
LOG: Attempting download of new URL file:///D:/Unity_55p3/MonoDevelop/bin/Mono.Cairo.EXE.
LOG: Attempting download of new URL file:///D:/Unity_55p3/MonoDevelop/bin/Mono.Cairo/Mono.Cairo.EXE.
ibbi3
October 20, 2017, 6:21pm
3
[Help] Built-In MonoDevelop not working]
I am doing the Udemy course and so I was asked to install Unity 4.6. 0r any higher version so I chose 4.7.2. to install in my PC
I have Windows 10.
Installation went fine, but when I double-clicked on the NewBehaviour script (C#), nothing happened.
I also tried to the installation directory but there wasn’t any MonoDeveloper folder.
Things I tried:
Uninstalling and reinstalling.
Uninstalling, removing all the remaining files, reinstalling. No difference.
Same thing.
Thanks in advance for any help!