Hello guys,
I’m sorry for interrupting , I need some advice&help as soon as possible with my app, so basically I have a educational game where I model some teeth, and when i press on a teeth, my recorded voice will say some info about that particular teeth. I made this 2 scenes now, one is for a menu and the other is for the teeth. I need some advice, I want to make when I press play to get into the second scene and there I don’t know how I can implement when i press a teeth, the voice and the teeth to show up .
Please → Any help would be great!
You could make the teeth all separate game objects, and use the OnMouseDown() magic method to listen to a click on each one: Unity - Scripting API: MonoBehaviour.OnMouseDown()
Your custom component can then play the correct audio clip.
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