Help creating Soap-like bubble physics behaviour

Hey,

I’m woking on a game with enemies that shoot soap-like bubbles towards the player.
This bubble should act similarly to real life soap bubbles, they float in the air and explode if colliding with a surface with a chosen threshold otherwise bounce off.

I’d like it to float like a bubble and to feal “natural”, it’s a sort of difficult physics behaviour so I wanted to ask you guys on the forum if you had idea(s) on how to do this behaviour.

Thanks in advance,
Feel free to ask any question if needed,
Padrox