[Help] CutScene help!

Does anyone know how to make a cutscene for example when a person touches a invisable cude then a cutscene starts to play. And second does anyone know how to make the firstperson controller move around with a path system and so their contralls gets dissables during this time?

Use Application.LoadLevel.

http://unity3d.com/support/documentation/ScriptReference/Application.LoadLevel.html

seedoubleyou means that make a new scene file with just the camera viewing the cut scene animation you want that will load when you touch your trigger, or cube in this case. However, the way I would do it is use a script that disables the “move” and “look” component of your player and plays the animation in the same scene, and the “move” and “look” component will turn back on after the animation is over. I think the FPSTutorial package has some scripts like that:
http://unity3d.com/support/resources/tutorials/fpstutorial