Does anyone know about ECS + URP + environment lighting(ambient color) ?
Please see the screenshot.
unity: 2019.3.0f1
entities: 0.2.0-preview.18
hybrid: 0.2.0-preview.18
URP: 7.1.5
Left Cube is rendered as standard game object.
Right Cube is rendered by ECS (RenderMeshSystemV2 => BatchRendererGroup (Unity - Scripting API: BatchRendererGroup))
It looks ECS cube isn’t affected by ambient color.
Does anyone know about it? and I’d like to resolve the problem.
