unity:2019.1.3
vrtk:3.3
when I selected sdk_oculus_avatar, it showed
“Assets/VRTK/Source/SDK/Oculus/SDK_OculusController.cs(692,32): error CS1061: ‘OvrAvatar’ does not contain a definition for ‘AssetsDoneLoading’ and no accessible extension method ‘AssetsDoneLoading’ accepting a first argument of type ‘OvrAvatar’ could be found (are you missing a using directive or an assembly reference?)”
can anyone help!!!
OvrAvatar is a part of the Oculus Integration (available free in the Asset Store). I’m guessing you need to install that in your project along with VRTK for this to work.
p.s. Oculus is advising people to not start new projects using the 1.0 avatar system because they’re (eventually) rolling out 2.0 avatars.
“Important
Oculus is building a new version of our Avatar product that was introduced at Oculus Connect 2020. Apps using Oculus Avatar 1.0 are fully supported at this time, but will not receive new feature updates. We recommend Avatar 1.0 developers update to 2.0 when it is made available. We do not recommend new development on Avatar 1.0.”
thanks you for your reply! I have already installed both oculus integration and vrtk in my project. everything works fine as long as i do not select the sdk-oculus-avatar. any more advice?thanks!!