Hi,
With unity3d 4.2 everything was fine when i build my project. With the new unity 4.3 there is an error when i build with my project on windows phone 8.
Exception: Failed to build Visual Studio project. Output:
Build started 11/15/2013 7:10:44 PM.
1>Project “D:\WinPhone\LandOfTheMagicStones.sln” on node 1 (default targets).
1>ValidateSolutionConfiguration:
Building solution configuration “Master|ARM”.
1>Project “D:\WinPhone\LandOfTheMagicStones.sln” (1) is building “D:\WinPhone\LandOfTheMagicStones\LandOfTheMagicStones.csproj” (2) on node 1 (default targets).
2>MainResourcesGeneration:
Skipping target “MainResourcesGeneration” because all output files are up-to-date with respect to the input files.
CoreResGen:
resgen.exe /useSourcePath /r:smile::\WinPhone\LandOfTheMagicStones\Assembly-CSharp.dll /r:smile::\WinPhone\LandOfTheMagicStones\Assembly-UnityScript.dll /r:smile::\WinPhone\Players\ARM\Master\BridgeInterface.winmd /r:smile::\WinPhone\LandOfTheMagicStones\UnityEngine.dll /r:smile::\WinPhone\Players\ARM\Master\UnityEngineDelegates.winmd /r:smile::\WinPhone\Players\ARM\Master\UnityEngineProxy.dll /r:smile::\WinPhone\Players\ARM\Master\UnityPlayer.winmd /r:smile::\WinPhone\Players\ARM\Master\WinRTBridge.dll /r:smile::\WinPhone\LandOfTheMagicStones\WinRTLegacy.dll /r:“C:\Program Files (x86)\Reference Assemblies\Microsoft\Framework\WindowsPhone\v8.0\Microsoft.CSharp.dll” /r:“C:\Program Files (x86)\Reference Assemblies\Microsoft\Framework\WindowsPhone\v8.0\Microsoft.Devices.Sensors.dll” /r:“C:\Program Files (x86)\Reference Assemblies\Microsoft\Framework\WindowsPhone\v8.0\Microsoft.Phone.dll” /r:“C:\Program Files (x86)\Reference Assemblies\Microsoft\Framework\WindowsPhone\v8.0\Microsoft.Phone.Interop.dll” /r:“C:\Program Files (x86)\Reference Assemblies\Microsoft\Framework\WindowsPhone\v8.0\Microsoft.Phone.Maps.dll” /r:“C:\Program Files (x86)\Reference Assemblies\Microsoft\Framework\WindowsPhone\v8.0\Microsoft.Phone.Reactive.dll” /r:“C:\Program Files (x86)\Reference Assemblies\Microsoft\Framework\WindowsPhone\v8.0\Microsoft.Xna.Framework.dll” /r:“C:\Program Files (x86)\Reference Assemblies\Microsoft\Framework\WindowsPhone\v8.0\Microsoft.Xna.Framework.GamerServices.dll” /r:“C:\Program Files (x86)\Reference Assemblies\Microsoft\Framework\WindowsPhone\v8.0\Microsoft.Xna.Framework.GamerServicesExtensions.dll” /r:“C:\Program Files (x86)\Reference Assemblies\Microsoft\Framework\WindowsPhone\v8.0\Microsoft.Xna.Framework.Input.Touch.dll” /r:“C:\Program Files (x86)\Reference Assemblies\Microsoft\Framework\WindowsPhone\v8.0\Microsoft.Xna.Framework.MediaLibraryExtensions.dll” /r:“C:\Program Files (x86)\Reference Assemblies\Microsoft\Framework\WindowsPhone\v8.0\mscorlib.dll” /r:“C:\Program Files (x86)\Reference Assemblies\Microsoft\Framework\WindowsPhone\v8.0\mscorlib.extensions.dll” /r:“C:\Program Files (x86)\Reference Assemblies\Microsoft\Framework\WindowsPhone\v8.0\System.Collections.dll” /r:“C:\Program Files (x86)\Reference Assemblies\Microsoft\Framework\WindowsPhone\v8.0\System.ComponentModel.dll” /r:“C:\Program Files (x86)\Reference Assemblies\Microsoft\Framework\WindowsPhone\v8.0\System.ComponentModel.EventBasedAsync.dll” /r:“C:\Program Files (x86)\Reference Assemblies\Microsoft\Framework\WindowsPhone\v8.0\System.Core.dll” /r:“C:\Program Files (x86)\Reference Assemblies\Microsoft\Framework\WindowsPhone\v8.0\System.Data.Linq.dll” /r:“C:\Program Files (x86)\Reference Assemblies\Microsoft\Framework\WindowsPhone\v8.0\System.Device.dll” /r:“C:\Program Files (x86)\Reference Assemblies\Microsoft\Framework\WindowsPhone\v8.0\System.Diagnostics.Contracts.dll” /r:“C:\Program Files (x86)\Reference Assemblies\Microsoft\Framework\WindowsPhone\v8.0\System.Diagnostics.Debug.dll” /r:“C:\Program Files (x86)\Reference Assemblies\Microsoft\Framework\WindowsPhone\v8.0\System.Diagnostics.Tools.dll” /r:“C:\Program Files (x86)\Reference Assemblies\Microsoft\Framework\WindowsPhone\v8.0\System.dll” /r:“C:\Program Files (x86)\Reference Assemblies\Microsoft\Framework\WindowsPhone\v8.0\System.Dynamic.Runtime.dll” /r:“C:\Program Files (x86)\Reference Assemblies\Microsoft\Framework\WindowsPhone\v8.0\System.Globalization.dll” /r:“C:\Program Files (x86)\Reference Assemblies\Microsoft\Framework\WindowsPhone\v8.0\System.IO.dll” /r:“C:\Program Files (x86)\Reference Assemblies\Microsoft\Framework\WindowsPhone\v8.0\System.Linq.dll” /r:“C:\Program Files (x86)\Reference Assemblies\Microsoft\Framework\WindowsPhone\v8.0\System.Linq.Expressions.dll” /r:“C:\Program Files (x86)\Reference Assemblies\Microsoft\Framework\WindowsPhone\v8.0\System.Linq.Queryable.dll” /r:“C:\Program Files (x86)\Reference Assemblies\Microsoft\Framework\WindowsPhone\v8.0\System.Net.dll” /r:“C:\Program Files (x86)\Reference Assemblies\Microsoft\Framework\WindowsPhone\v8.0\System.Net.NetworkInformation.dll” /r:“C:\Program Files (x86)\Reference Assemblies\Microsoft\Framework\WindowsPhone\v8.0\System.Net.Primitives.dll” /r:“C:\Program Files (x86)\Reference Assemblies\Microsoft\Framework\WindowsPhone\v8.0\System.Net.Requests.dll” /r:“C:\Program Files (x86)\Reference Assemblies\Microsoft\Framework\WindowsPhone\v8.0\System.ObjectModel.dll” /r:“C:\Program Files (x86)\Reference Assemblies\Microsoft\Framework\WindowsPhone\v8.0\System.Observable.dll” /r:“C:\Program Files (x86)\Reference Assemblies\Microsoft\Framework\WindowsPhone\v8.0\System.Reflection.dll” /r:“C:\Program Files (x86)\Reference Assemblies\Microsoft\Framework\WindowsPhone\v8.0\System.Reflection.Emit.IlGeneration.dll” /r:“C:\Program Files (x86)\Reference Assemblies\Microsoft\Framework\WindowsPhone\v8.0\System.Reflection.Emit.Lightweight.dll” /r:“C:\Program Files (x86)\Reference Assemblies\Microsoft\Framework\WindowsPhone\v8.0\System.Reflection.Extensions.dll” /r:“C:\Program Files (x86)\Reference Assemblies\Microsoft\Framework\WindowsPhone\v8.0\System.Reflection.Primitives.dll” /r:“C:\Program Files (x86)\Reference Assemblies\Microsoft\Framework\WindowsPhone\v8.0\System.Resources.ResourceManager.dll” /r:“C:\Program Files (x86)\Reference Assemblies\Microsoft\Framework\WindowsPhone\v8.0\System.Runtime.dll” /r:“C:\Program Files (x86)\Reference Assemblies\Microsoft\Framework\WindowsPhone\v8.0\System.Runtime.Extensions.dll” /r:“C:\Program Files (x86)\Reference Assemblies\Microsoft\Framework\WindowsPhone\v8.0\System.Runtime.InteropServices.WindowsRuntime.dll” /r:“C:\Program Files (x86)\Reference Assemblies\Microsoft\Framework\WindowsPhone\v8.0\System.Runtime.Serialization.dll” /r:“C:\Program Files (x86)\Reference Assemblies\Microsoft\Framework\WindowsPhone\v8.0\System.Runtime.Serialization.Json.dll” /r:“C:\Program Files (x86)\Reference Assemblies\Microsoft\Framework\WindowsPhone\v8.0\System.Runtime.Serialization.Primitives.dll” /r:“C:\Program Files (x86)\Reference Assemblies\Microsoft\Framework\WindowsPhone\v8.0\System.Runtime.Serialization.Xml.dll” /r:“C:\Program Files (x86)\Reference Assemblies\Microsoft\Framework\WindowsPhone\v8.0\System.Runtime.WindowsRuntime.dll” /r:“C:\Program Files (x86)\Reference Assemblies\Microsoft\Framework\WindowsPhone\v8.0\System.Security.Principal.dll” /r:“C:\Program Files (x86)\Reference Assemblies\Microsoft\Framework\WindowsPhone\v8.0\System.ServiceModel.dll” /r:“C:\Program Files (x86)\Reference Assemblies\Microsoft\Framework\WindowsPhone\v8.0\System.ServiceModel.Http.dll” /r:“C:\Program Files (x86)\Reference Assemblies\Microsoft\Framework\WindowsPhone\v8.0\System.ServiceModel.Primitives.dll” /r:“C:\Program Files (x86)\Reference Assemblies\Microsoft\Framework\WindowsPhone\v8.0\System.ServiceModel.Security.dll” /r:“C:\Program Files (x86)\Reference Assemblies\Microsoft\Framework\WindowsPhone\v8.0\System.ServiceModel.Web.dll” /r:“C:\Program Files (x86)\Reference Assemblies\Microsoft\Framework\WindowsPhone\v8.0\System.Text.Encoding.dll” /r:“C:\Program Files (x86)\Reference Assemblies\Microsoft\Framework\WindowsPhone\v8.0\System.Text.Encoding.Extensions.dll” /r:“C:\Program Files (x86)\Reference Assemblies\Microsoft\Framework\WindowsPhone\v8.0\System.Text.RegularExpressions.dll” /r:“C:\Program Files (x86)\Reference Assemblies\Microsoft\Framework\WindowsPhone\v8.0\System.Threading.dll” /r:“C:\Program Files (x86)\Reference Assemblies\Microsoft\Framework\WindowsPhone\v8.0\System.Threading.Tasks.dll” /r:“C:\Program Files (x86)\Reference Assemblies\Microsoft\Framework\WindowsPhone\v8.0\System.Windows.dll” /r:“C:\Program Files (x86)\Reference Assemblies\Microsoft\Framework\WindowsPhone\v8.0\System.Xml.dll” /r:“C:\Program Files (x86)\Reference Assemblies\Microsoft\Framework\WindowsPhone\v8.0\System.Xml.Linq.dll” /r:“C:\Program Files (x86)\Reference Assemblies\Microsoft\Framework\WindowsPhone\v8.0\System.Xml.ReaderWriter.dll” /r:“C:\Program Files (x86)\Reference Assemblies\Microsoft\Framework\WindowsPhone\v8.0\System.Xml.Serialization.dll” /r:“C:\Program Files (x86)\Reference Assemblies\Microsoft\Framework\WindowsPhone\v8.0\System.Xml.XDocument.dll” /r:“C:\Program Files (x86)\Reference Assemblies\Microsoft\Framework\WindowsPhone\v8.0\System.Xml.XmlSerializer.dll” /r:“C:\Program Files (x86)\Windows Phone Kits\8.0\Windows Metadata\Windows.winmd” /compile Resources\AppResources.resx,obj\ARM\Master\LandOfTheMagicStones.Resources.AppResources.resources
Processing resource file “Resources\AppResources.resx” into “obj\ARM\Master\LandOfTheMagicStones.Resources.AppResources.resources”.
GenerateTargetFrameworkMonikerAttribute:
Skipping target “GenerateTargetFrameworkMonikerAttribute” because all output files are up-to-date with respect to the input files.
CoreCompile:
C:\Windows\Microsoft.NET\Framework\v4.0.30319\Csc.exe /noconfig /nowarn:1701,1702 /nostdlib+ /errorreport:prompt /warn:4 /define:SILVERLIGHT;WINDOWS_PHONE /reference:smile::\WinPhone\LandOfTheMagicStones\Assembly-CSharp.dll /reference:smile::\WinPhone\LandOfTheMagicStones\Assembly-UnityScript.dll /reference:smile::\WinPhone\Players\ARM\Master\BridgeInterface.winmd /reference:smile::\WinPhone\LandOfTheMagicStones\UnityEngine.dll /reference:smile::\WinPhone\Players\ARM\Master\UnityEngineDelegates.winmd /reference:smile::\WinPhone\Players\ARM\Master\UnityEngineProxy.dll /reference:smile::\WinPhone\Players\ARM\Master\UnityPlayer.winmd /reference:smile::\WinPhone\Players\ARM\Master\WinRTBridge.dll /reference:smile::\WinPhone\LandOfTheMagicStones\WinRTLegacy.dll /reference:“C:\Program Files (x86)\Reference Assemblies\Microsoft\Framework\WindowsPhone\v8.0\Microsoft.CSharp.dll” /reference:“C:\Program Files (x86)\Reference Assemblies\Microsoft\Framework\WindowsPhone\v8.0\Microsoft.Devices.Sensors.dll” /reference:“C:\Program Files (x86)\Reference Assemblies\Microsoft\Framework\WindowsPhone\v8.0\Microsoft.Phone.dll” /reference:“C:\Program Files (x86)\Reference Assemblies\Microsoft\Framework\WindowsPhone\v8.0\Microsoft.Phone.Interop.dll” /reference:“C:\Program Files (x86)\Reference Assemblies\Microsoft\Framework\WindowsPhone\v8.0\Microsoft.Phone.Maps.dll” /reference:“C:\Program Files (x86)\Reference Assemblies\Microsoft\Framework\WindowsPhone\v8.0\Microsoft.Phone.Reactive.dll” /reference:“C:\Program Files (x86)\Reference Assemblies\Microsoft\Framework\WindowsPhone\v8.0\Microsoft.Xna.Framework.dll” /reference:“C:\Program Files (x86)\Reference Assemblies\Microsoft\Framework\WindowsPhone\v8.0\Microsoft.Xna.Framework.GamerServices.dll” /reference:“C:\Program Files (x86)\Reference Assemblies\Microsoft\Framework\WindowsPhone\v8.0\Microsoft.Xna.Framework.GamerServicesExtensions.dll” /reference:“C:\Program Files (x86)\Reference Assemblies\Microsoft\Framework\WindowsPhone\v8.0\Microsoft.Xna.Framework.Input.Touch.dll” /reference:“C:\Program Files (x86)\Reference Assemblies\Microsoft\Framework\WindowsPhone\v8.0\Microsoft.Xna.Framework.MediaLibraryExtensions.dll” /reference:“C:\Program Files (x86)\Reference Assemblies\Microsoft\Framework\WindowsPhone\v8.0\mscorlib.dll” /reference:“C:\Program Files (x86)\Reference Assemblies\Microsoft\Framework\WindowsPhone\v8.0\mscorlib.extensions.dll” /reference:“C:\Program Files (x86)\Reference Assemblies\Microsoft\Framework\WindowsPhone\v8.0\System.Collections.dll” /reference:“C:\Program Files (x86)\Reference Assemblies\Microsoft\Framework\WindowsPhone\v8.0\System.ComponentModel.dll” /reference:“C:\Program Files (x86)\Reference Assemblies\Microsoft\Framework\WindowsPhone\v8.0\System.ComponentModel.EventBasedAsync.dll” /reference:“C:\Program Files (x86)\Reference Assemblies\Microsoft\Framework\WindowsPhone\v8.0\System.Core.dll” /reference:“C:\Program Files (x86)\Reference Assemblies\Microsoft\Framework\WindowsPhone\v8.0\System.Data.Linq.dll” /reference:"C:\Program Files (x86)\Reference