Help! Exposure issue in HDRP :)

Hi folks,

I’m relatively new to HDRP and I’m trying to use Physically based lighting. I’ve played around with a ton of settings but I can’t quite figure out how to best correct the issue I’m having. Essentially, white materials seem to explode and generate light when I change the directional light (specifically when it is not casting any light on the scene). I’m guessing this is an exposure issue, but I can’t for the life of me figure out the best way to resolve it so any advice would be appreciated :slight_smile:

What is happening: https://photos.app.goo.gl/VTaXjYBc1j3isDns5

What should be happening: https://photos.app.goo.gl/xjaMYQLVUzx6M42v8

Thanks in advance :slight_smile:

There should be setting in sky volume settings called ‘exposure.’

Turn this up or down.