I’m working on an MRPG with facebook support , this is my config :
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Wepplayer version for Facebook Page ( with facebook api support)
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Standalone version with network function without facebook support ( internal network function based on last Facebook info)
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Server Php + Mysql for facebook query and database transaction like score,savegame,thropy,inventory.
My problem is that i want to create an updatable structure of quest and a multilinguage support but i don’t find a
good way to store my data.i want to have a local data structure compatible with webplayer and standalone to store
quest + game message text ( in more then one lang ) , with “query like” support .
I try to use for this php+mysql but is not fast enough.
Anyone have an idea ?
Thanks