Hi guys i am at a loss, i’m trying to get the match data before connecting to the server
So far i have the matchmaking results on the server, in it i find the players and teams
i have custom game data set on the players and one of the fields is the map we are playing
the server then loads the right scene and readys itself to receive players
now i’m at the stage where i want to connect to the game
i get the ip and port from the matchmaker when a match has been found
now im looking to get the game data from the server, either trough the matchmaking ticket or the server query before connecting to the UDP network manager, i need to be in the correct scene before i connect so it all initializas correctly
i have scoured the web but i can’t find any information on how to get the MatchmakingResult on the client side before connection to the networkmanager, how should this be done, what are my options?
i also see a matchid returned when a match has been found but, found no way to use this…