Help getting text boxes to change during scene changes

Possible routes to success:

  • have a portion of your UI that persists always (via DontDestroyOnLoad marking), such as a loading message or status message

  • only unload certain scenes rather than simply loading a fresh scene. This is broadly called additive scene loading.

Additive scene loading is one possible solution:

A multi-scene loader thingy:

My typical Scene Loader:

Other notes on additive scene loading:

Timing of scene loading:

Also, if something exists only in one scene, DO NOT MAKE A PREFAB out of it. It’s a waste of time and needlessly splits your work between two files, the prefab and the scene, leading to many possible errors and edge cases.

Two similar examples of checking if everything is ready to go: