Hello everyone,
I’m willing to create a shader that creates the same effet as the first part of this Lightmapping video (light animated on the edges of the boxes, etc)…
Could anyone give me any hint regarding how to do that?
Thanks ! ![]()
Hello everyone,
I’m willing to create a shader that creates the same effet as the first part of this Lightmapping video (light animated on the edges of the boxes, etc)…
Could anyone give me any hint regarding how to do that?
Thanks ! ![]()
It’s just modifying a gradient derived from world position of the vertexes.