HELP..How to make GUI stay appear on one position.

Hello.

Have a bit of a problem here, How do you make a GUI stay on one position. For example what I did is, my character step on a trigger and a GUI pop up in front of the wall and tell what to do. If I rotate my camera the GUI will not stay at the same position because it’s follow the camera movement. How do I solve this problem.

Here’s the web player to test it out, you guys will understand more:
http://www.lcgdi.com/Upload/LCGDI%20TEST%20AREA/NomuraWeb/WebPlayer.html
controller:
ARROW KEYS = Character movement
SPACE = Jump
Z = Press Button
Q and W = Rotate Camera 90 degrees

Thanks.

try GUI.begingroup method

and GUI.EndGroup method

Is this work with GUITexture? I’m using GUITexture for the pop up image.

Try out…I have not tried…

Maybe

transform.position=camera.main.WorldToViewportPoint(target.position);

where target - p.ex. your trigger ?