How to write it right??
heatrocketaimingenemyplane.js
static var targett : GameObject;
var myTimer : float = 0.0;
function OnTriggerStay (other : Collider) {
if(other.gameObject.tag == "enemyplane")
{
aim.renderer.material.mainTexture = aimred;
if(myTimer < 3){
myTimer += Time.deltaTime;
}
if(myTimer >= 3){
lol = true;
}
if(lol && myTimer >= 3){
aim.renderer.material.mainTexture = aimgreen;
***targett = other.gameObject;***
print(targett);
}
}
}
function OnTriggerExit (){
lol = false;
myTimer = 0.0;
aim.renderer.material.mainTexture = aimnormaltexture;
}
missile.js
function Update(){
transform.LookAt(***heatrocketaimingenemyplane.targett***);
}
Assets/Scripts/Weapons/NewBehaviourScript 2.js(4,17): BCE0023: No appropriate version of 'UnityEngine.Transform.LookAt' for the argument list '(UnityEngine.GameObject)' was found.