I’m using unity version 3.4.0f5
When I build an empty project with only one scene, which is empty except for a camera, the app size is 30 megs.
When I use stripping it brings it down to around 20 megs.
Thats still over Apple’s “Over the air” size limit for downloading from the app store.
.
Is there any way to get an empty project to have a much smaller file size?
Thanks in Advance.