I’m using unity version 3.4.0f5
When I build an empty project with only one scene, which is empty except for a camera, the app size is 30 megs.
When I use stripping it brings it down to around 20 megs.
Thats still over Apple’s “Over the air” size limit for downloading from the app store.
Is there any way to get an empty project to have a much smaller file size?
Thanks in Advance.