Hey,
How can I make this material???
The bit inside the red circle just looks like a standard specular shader to me. Unity has a built in one you can use.
How can i use it in unity?
Where is it there?
It sounds like you should really read through some Unity tutorials and documentation, these kind of things are really basic and are covered pretty early on.
Right click in the project view, and go to Create > Material.
Click on the material you have just created and select specular from the Shader drop down menu.
Then drag this material onto the object you want it to show up on.
BUT I need specific shader for that!
I don’t understand, you don’t need a custom shader, there is nothing in that picture you posted that requires anything that the Unity built in shaders can’t do.
Everything in that image seems to just use the standard Specular shader.
Read through this if you’re still stuck: