Help making proper Load System

So for my game I want to have it so when the player loses on level 2 and decides to go back to the Title Screen he is able to load the game on level 2.

Here is an example of what I mean. This is what it looks like when the player loses on level 2.

1210232--49164--$lose screen.JPG

if the player clicks on back that will lead him to the title screen

This is the title screen

When the player clicks load I want to load level2

My level 2 is a scene called “Final1”

Here is my Code

#pragma strict

public var level:String;
public var sound4: AudioClip;
public var Metal_Impact_Hollow: AudioClip;

function Start () 
{



}

function Update () 
{

}
//if the mouse is on the object


function OnMouseDown()
{
	if(level.Equals("Quit"))
	{
		Application.Quit();
	}
	else
	{
	
	Application.LoadLevel("Final1");
	
	audio.Play();
	
	}
}

function OnMouseEnter ()
{

	audio.Play();

}

This is my teacher’s code that he uses for button presses. This script is attached to my Load Button.
Not sure how to write it out. But this is what I want:
if Character was on Final 1 then load Final 1

you know what I mean?

Have you not achieved anything on your own yet?

Use player prefs to store the level and retrieve it when pressing load. Append the level onto the scene name.

can you show me example arkon ?my assignment is due today