Help me build a Dynamic reference image library and videoprefab for image tracking that runs at runtime

Hello,

I’m currently a college student. This is my first time doing any projects related to AR and Unity. Are there any tutorials for ARCore that retrieves images from Firebase to us as textures and also retrieves videos and turn them to video prefab so that every texture have their intended video prefab being superimposed on the image at runtime?

The Firebase document would have these attributes:
id, name, imageUrl, videoUrl

I’m planning to do something like this.

Please only post once per topic. I'm creating a dynamic AR app that will allow user to "scan" a painting and a video/animation will be superimposed on that object (image tracking)