help me please!!!

k, so i’ve been following this(Unity Tutorial 05: Part 2: "3D Menus" - YouTube), and i seem to have a problem. i can’t get the ‘menuItems’ array in the ‘MenuManager’ script to show up in the inspector after attaching it to the ‘MenuManager’ game object.

Here’s my code:

var menuItems:MenuItem[]; //list of MenuItem(s)

var currentMenuItem:int = 0;

function Update()
{
 if(Input.GetAxisRaw("Vertical") > 0.9)
 {
 	currentMenuItem--;
 	if(currentMenuItem < 0) currentMenuItem = 0;
 }
 else if(Input.GetAxisRaw("Vertical") < -0.9)
 {
 	currentMenuItem++;
 	if(currentMenuItem >= menuItems.length) currentMenuItem = menuItems.length - 1;
 }
}

try this? maybe

public var menuItems:MenuItem; //list of MenuItem(s)