Can you pls help me with this scrept
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
public class playermovement : MonoBehaviour{
public CharacterController2D controller;
public float runspeed = 40f;
float horizontalMove = 0f;
void Update(){
horizontalMove = input.GetAxisRaw(“horizontal”) * runspeed;
}
void fixupdate (){
controller.Move(horizontalMove * Time.fixedDeltaTime, false, false);
}
}
im getting always an error but dont knowe why…