hi frnd,
I am stuck in a situation wer i need to dissolve a collider or plane to view a collider/Plane behind it is ther any way to make it appear so that the collider in front dissolves and the later one is seen. Som wat lik an animation. I tried with lowering the alpha of the color of the material attached to it. PLs help me frnd.
Pls i did search on this form but i didnt find anything for me, but i belive sombody can help me to sort it out.
If you want to turn off the collider, try moving it to layer 2.
gameObject.layer = 2; //IgnoreRaycast layer
I think by dissolve he means ‘fade out’
Short of making it an additive layer or something, or texture atlasing an animation of its alpha