Help me...

I want to build Universal Windows Platform. And I also want to use openGLCore. In case of ‘PC, Mac & Linux Standalone’, I can use openGLCore unticking ‘Auto Graphics API’. But In Universal Window Platform, I can use only Direct3D11 and Direct3D1. How can i use openGLcore in UWP?

Universal Windows Platform does not support OpenGL. You can only use Direct3D 11 and Direct3D 12.

Oh… That’s sad news. Thank you for reply.