Help Need to Create AI

Hello guys, currently I am making 2D game that create randomly generate 2D map(like spelunky), I create the map generation without any trouble. Now i want add good enemy to my game,that mean I want add good AI to my enemy. I created very basic AI before, like follow player. But in this case I want enemy to walk/move freely in the map (not like pathfinding) I want create enemy Likd pubg, freefire Bots(but the problem is my map genarate randomly ) . I search how to create AI like this but I can’t find good article or Tutorial for that. Can you give me helpfull links or something to create AI that I want and also can suggest any tutorial or article for getting start with unity AI.I try my best to tell my problem because my English is not good, If you want any details ask me about that I will answer as best I can.

Always start with Youtube tutorials.

7883125--1002952--Screen Shot 2022-02-09 at 9.27.03 AM.jpg

Or start with people who have done it and open sourced it:

https://discussions.unity.com/t/801098

Tutorials and example code are great, but keep this in mind to maximize your success and minimize your frustration:

How to do tutorials properly, two (2) simple steps to success:

Tutorials are a GREAT idea. Tutorials should be used this way:

Step 1. Follow the tutorial and do every single step of the tutorial 100% precisely the way it is shown. Even the slightest deviation (even a single character!) generally ends in disaster. That’s how software engineering works. Every step must be taken, every single letter must be spelled, capitalized, punctuated and spaced (or not spaced) properly, literally NOTHING can be omitted or skipped.

Fortunately this is the easiest part to get right: Be a robot. Don’t make any mistakes.
BE PERFECT IN EVERYTHING YOU DO HERE!!

If you get any errors, learn how to read the error code and fix your error. Google is your friend here. Do NOT continue until you fix your error. Your error will probably be somewhere near the parenthesis numbers (line and character position) in the file. It is almost CERTAINLY your typo causing the error, so look again and fix it.

Step 2. Go back and work through every part of the tutorial again, and this time explain it to your doggie. See how I am doing that in my avatar picture? If you have no dog, explain it to your house plant. If you are unable to explain any part of it, STOP. DO NOT PROCEED. Now go learn how that part works. Read the documentation on the functions involved. Go back to the tutorial and try to figure out WHY they did that. This is the part that takes a LOT of time when you are new. It might take days or weeks to work through a single 5-minute tutorial. Stick with it. You will learn.

Step 2 is the part everybody seems to miss. Without Step 2 you are simply a code-typing monkey and outside of the specific tutorial you did, you will be completely lost. If you want to learn, you MUST do Step 2.

Of course, all this presupposes no errors in the tutorial. For certain tutorial makers (like Unity, Brackeys, Imphenzia, Sebastian Lague) this is usually the case. For some other less-well-known content creators, this is less true. Read the comments on the video: did anyone have issues like you did? If there’s an error, you will NEVER be the first guy to find it.

Beyond that, Step 3, 4, 5 and 6 become easy because you already understand!

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@Kurt-Dekker Thanks for your advice : )

@DulinaChandul
Behaviour Tree is a good AI technique to design complex enemies or agents/NPCs. If you want to learn about this technique, here is a selection of resources.

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